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Technology 4 Learning

Technology 4 Learning

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T4L Kids

T4L Kids magazine is a self-guided independent learning resource created by teachers for students. It can be used either in class or as a work from home resource. The magazine aims to provide students with purposeful challenges that engage them in creating content using technology. 

Each issue of T4L Kids magazine includes:

  • a main digital technology design challenge to guide student learning.
  • sample ideas to get students thinking.
  • a step-by-step design process to guide student idea development.
  • demonstrations of key technology tools.
  • ways students can share completed design challenge with their teacher.

Read issue 5 now - Your classroom in the cloud

Issue 5 of T4L Kids is all about learning online. This resource is perfect for the digital classroom or for students undertaking an independent challenge! This issue contains six creative ICT and STEM activities across KLAs with guided step-by-step resources that students can complete from anywhere. 

Issue 4 Minecraft Edition

Design or imagine a public space using the power of Minecraft: Education Edition (M:EE) in our special Minecraft edition. Explore a range of tutorials and guided challenges to harness the power of M:EE to reimagine or design a public space. 

Issue 3 The Science Edition

The Science Issue challenges students to tackle an environmental task in their community with guided activities. This issue is all about saving the earth with scientific enquiry and how tech can quantify findings, inspire change and how students can use data to support this movement.

Issue 2 The Science Fiction Edition

Let’s go sci-fi! This issue is all about designing in 3D across a range of tools and platforms including Minecraft: Education Edition, SketchUp, TinkerCad, Blender and Paint3D. Loaded with info and inspo for students. PS Teachers check out this advice if using a 3D Printer and the teacher notes for more classroom ideas.

Issue 1 Video Game Design Challenge Edition

Budding video game designers can expand their design knowledge with this guided resource. This first issue gets students developing apps and designing in 2D and 3D as well as exploring a range of tools and platforms that students will love. P.S. - teachers check out the teacher notes for more classroom ideas.