T4L Kids magazine is a self-guided independent learning resource created by teachers for students. It can be used either in class or as a work from home resource. The magazine aims to provide students with purposeful challenges that engage them in creating content using technology.
Each issue of T4L Kids magazine includes:
a main digital technology design challenge to guide student learning.
sample ideas to get students thinking.
a step-by-step design process to guide student idea development.
demonstrations of key technology tools.
ways students can share completed design challenge with their teacher.
Students can build on their future skills with the latest issue of T4L Kids. Embark on a prototyping and app design adventure through this issue, loaded with links to resources and real-life stories from industry experts. Best of all, students can complete an hour of code activity and claim their official Hour of Code certificate. This hands-on resource is suited to Stages 3-4 and can be used in the classroom or independently by students.
Attn: teachers! We have provided teacher's notes for this edition for you to explore, containing teaching and learning tips and curriculum connections. To explore even further, read our complementary Hour of Code magazine.T4L edition.
Issue 6 The dynamic data issue
This issue is all about the world of data and how it can be used to create a story. Whether you’re creating a factual information report or want to prepare an infographic to highlight important facts and figures, this issue will get students data-mining and presenting data in an entertaining and informative way.
This resource is perfect for the digital classroom or for students undertaking an independent challenge! This issue contains six creative ICT and STEM activities across KLAs with guided step-by-step resources that students can complete from anywhere. There are also options for students to work either online or offline.
Design or imagine a public space using the power of Minecraft: Education Edition (M:EE) in our special Minecraft edition. Explore a range of tutorials and guided challenges to harness the power of M:EE to reimagine or design a public space.
The Science Issue challenges students to tackle an environmental task in their community with guided activities. This issue is all about saving the earth with scientific enquiry and how tech can quantify findings,inspire change and how students can use data to support this movement.
This issue is all about designing in 3D across a range of tools and platforms including Minecraft: Education Edition, SketchUp, TinkerCad, Blender and Paint3D. A great independent learning or classroom resource. Teachers - check out this advice if using a 3D Printer and the teacher notes for more classroom ideas.
Budding video game designers can expand their design knowledge with this guided resource. This first issue gets students developing apps and designing in 2D and 3D as well as exploring a range of tools and platforms that students will love. P.S. - teachers check out the teacher notes for more classroom ideas.