Technology 4 Learning logo

Technology 4 Learning

Technology 4 Learning

Telephone1300 323 232

OzoBot - a stem.T4L introduction

During this session, we will use the OzoBot to enhance the recall and retelling of the main events in a known story by making story maps.

After engaging in a shared reading experience, students will learn tips for coding their OzoBot using the OzoBot markers and then create their version of a known fairytale with their OzoBot following the events of the main character - for example, the wolf in the 'Three Little Pigs' or Goldilocks in 'Goldilocks and the Three Bears'.

This session is suitable for Early Stage 1 and up. Students will need access to paper, Ozobot markers, colouring pencils and an Ozobot. 

Resources for this session can be found in the stem.T4L Learning Library on Board 1196. You may also enjoy this Learning Challenge – Bring a story to life. The Learning Library also has more teacher professional learning for the PC Robotics kit.

Register now!